Hello everyone! I decided to add a character to the scene and, for extra fun, make it from my own scan. The clothes and accessories were created from scratch. Thanks to Art of Haf for his YouTube videos, which helped a lot. The clothing has 3-channel mask for tinting in the engine. If I have time, the next post will feature this character on the scene's blockout. The result of my work reminded me of Marvelous Designer, I studied ZBrush in more depth, learned about skinning models in UE5, and worked out the pipeline through Metahuman. Thank you all for your attention.